Texture List Control |
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Texture List Control Overview
The Fractal Science Kit fractal generator Texture List Control is found on Classic Controllers, Orbit Trap Controllers, and Orbital Controllers. It maintains an ordered list of Textures available to the controller. Each texture in the list is displayed using the name of the associated texture file without the file extension. If the texture file no longer exists or cannot be loaded, the name will also include the text [error loading file] and a default texture (a white box) is used. You should replace these items or remove them from the list. To replace a texture in the list, simply select it and click the Repair toolbar button and select the replacement. The controller can access the textures in this list using the Texture Functions. The Texture List Control is divided into 2 panes, the list pane and the preview pane. The list pane (the left pane) contains the ordered list of textures. The preview pane (the right pane) contains a preview for the currently selected texture. If the list selection is empty or contains more than 1 item, the preview pane is empty. The Texture List Control has 2 main functions. First, it is used to maintain the list of textures. This includes adding textures to the list, deleting textures from the list, and moving textures up/down in the list. These operations are performed by selecting 1 or more textures in the list pane and executing one of the list editor commands. For example, to remove textures from your list you would select the textures to remove in the list pane and execute the Delete command. The second function of the Gradient List Control is to preview a texture. If a single texture is selected in the list pane, the texture's image is displayed in the preview pane. Toolbar
All operations are performed using the toolbar buttons above the list. Place the mouse pointer over each button to see the associated command. The commands (in order) are:
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